![]() ![]() Essentially, it assigns keys to assets (most prominently art), acting as a reference ID, enabling us to move art assets out of the so-called Resources folder in Unity. It is about the Unity Addressables function. There is something else we have been spending a lot of time on, and probably most of our players won’t even realize its outcome. Therefore, we would appreciate your feedback so that we can improve its usefulness to players (the easiest way to provide feedback is always our discord server or via the bug-reporting in-game tool). ![]() There is also a search function that comes in handy when you know what you are looking for, but you’re not sure where to find it.Īs stated above, the Glossary is still very much in Beta by no means do we consider it final. You can just click on a highlighted word or expression to navigate to its entry. Thus, when you browse the Glossary, you can read more about a certain topic by navigating to subcategories, after which you can easily get back to higher levels.įurthermore, entries contain references to other entries of relevance. All of these have subcategories, which in turn have their own subcategories, making the Glossary appear in a three-tier structure. These categories are Story, Combat, Comitatus, Factions, Trading, Settlements, and Campaign Map. ![]() The Glossary is structured into seven main categories representing the main facets of Vagrus’s gameplay mechanics. ![]()
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